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3 Ball Soccer

Simply Count everyone off by two's as if you were playing soccer with even teams. Make sure you count the girls/guys seperately to ensure even teams.
One ball represents the guys only, another ball the girls, and the third ball is co-ed. To make this an extra zinger...allow them to carry the balls for three steps and throw it.
My group loves this!
In smaller rooms where kicking a ball is n't cool exchange them for a frisbee!

 

Amazon Women

You seperate the guys from the girls. They guys all lay down on the floor of the open area. They hook themselves together by arms and legs. Then the girls walk over and try to pry the guys apart from each other. Once a guy has been pryed off he cannot reconnect to the same guy or another. The girls have three (3) minutes to completely take the guys apart.

 

Bean Ball Basketball

INSTRUCTIONS: In this game you put one of the buckets on one one one side of the basketball court and the other one on the other side. this game is like regular basketball but with buckets.
    In this game you will need two teams of at least 4-5 players(it works best that way). In the gameplay you can't run when you have the beanbag in your hand, but your friends can run. So you have to pass the beanbag back and forth to get the beanbag in the other teams bucket. If you toss the beanbag and it lands in the bucket, but it knoks the bucket over, you will have to see if the beanbag is still in the in the bucket if not the team does not get the point. The team that at least has gotten 5 goals is the team that wins.

 

Blob

The Blob begins innocently enough as a mere individual playing a game of tag. As soon as she catches someone, she joins hands with him. Now he's part of the Blob, too, and they both set out hand-in-hand in search of victims. Everyone the Blob catches (only the outside hand on either end of the Blob can snatch at players) joins hands with it and becomes part of the lengthening protoplasmic chain. And thus the insidious Blob keeps growing.  Unlike your run-of-the-mill mad scientist created Blobs, this one is not content merely to ooze along, seeking its prey. It gallops around the field, cornering stray runners and forcing them to join up. (You'll have to agree on boundaries for this game; some people will go to any lengths to avoid meeting with an untimely end at the hands of the primordial slime).

Moreover, the Blob can split itself into parts and, with its superior communal intelligence, organize raiding parties on the lone few who have managed to escape. The thrilling climax occurs when there's only one player left to put up a heroic last-ditch stand on behalf of humanity. But alas, there is no defense against the Blob, and humanity succumbs. (If that seems unfair, well, that's the plot.)

 

Blob Tag

start with one of two people who are it, depending on how many kids you have. Boundaries are set up and these people chase the others until they tag someone. When they tag someone they must hold hands and continue chasing people. When a group of four is formed they split into two groups of two. This goes on until only a few are left-then the command "blob unite" is shouted and the group all joins hands and works to surround the remaining people.

 

Bloody Winkum

Lay all the sleeping bags flat on the floor. Pair everyone up and have them sit with their partners in a circle around the sleeping bags. Have one of the two be on the inside part of the circle and the other one behind them and on the outside. Then you pick one person from the whole group to be it. Have them all get on the group and the person on the outside has to stare at their partner's back. The person who is it winks (or points) at several different people on the inside. Then when the person who is it says go, the persons who he/she pointed to have to try and get to the person who is it before any other person does. They must touch their chin to the shoulder of the person it. The person behind has to try and stop their partner from getting to the it person. They can wrestle them down to the sleeping bags, sit on them, just watch the clothes getting off and exposing. Great game to play at an over nighter with a big group. The person who got to the it person stays with the it person and the old partner is now it. Play until all are tired or skinned up pretty good.

 

Caterpillar Race

Divide a large group into several teams. Each team gets a bedsheet. Have one half of each team go to the opposite side of the room for a relay race. Hand a bedsheet to the first person in line on one side of the room. At the word "GO", the first person must drop to the floor on the bedsheet, roll themselves up into a "caterpiller" and then "inchworm" crawl to their teammates across the room. There they must unroll (the receiving team may assist!) then the next person in line rolls up and inches back to the other side. Continue the relay until each person has crossed to the other side. Great fun!

 

Chain Tag

Like normal tag, but when a person is caught they must hold the hand of the person who caught them. You therefore, end up with a 'chain'. Only The people at each end of the chain can tag someone.

 

Chair Balloon Ball

A non-carpeted floor is the best surface for this game. Divide the students up into two even teams and have each team choose a goalie. Have the goalies sit across from one another at each end of the playing area. These are not traditional goalies, their job is to get the balloon and sit on it before the other team counts to three (loudly). The rest of the players all have their own chair that they can not get out of. The game style is similar to soccer but each player moves around the room in a chair and uses their free hand to hit the balloon and their other hand to hold onto the chair. The teams play offense and defense and score when their goalie (who is on the other end of the playing area) pops a balloon. note to leader: have each kid blow up one balloon before you get started, the game moves fast.

 

Crows and Cranes

Find a stick or other fairly sized object that is two sided. Pick two teams-crows and cranes. When the object lands on one side, crows chase cranes. When on the other side, the opposite happens. The teams start facing each other and a line is designated behind each as the goal. If the crows chase the cranes, the cranes have to get past their line before they are tagged. If they are tagged they become a crow. This lasts FOREVER!!!

 

David & Goliath Dodgeball

Dodgeball rules apply...2 teams, one on each end of the playing area. 2 balls, heavy enough to throw a considerable distance but light enough that it won't hurt to get hit in the face or head. Balls are set in the middle of the 2 teams (this middle is also the boundary that the teams can't cross to the opposing side of). At least one referee is needed to call the game. Ref yells "Go!", players race for the balls and try to hit the opposing team members. The ball must hit the opponent before hitting anything else. A hit player is out for the round. If a player being thrown at catches the ball before it hits anything else, the thrower is out for the round. Sound familiar, okay here's the twist:
Prior to each round, each team designates a secret "Goliath" for that round. They only tell the referee(s) NOT their opposing team. At any time a secret "Goliath", is made out, buy being hit or having their thrown ball caught, the whole team goes down and the round is over.
Dodgeball is fun enough. But this extra twist is fun as the kids try to guess who their opposing "Goliath" is and go for them. Also, "Quick Rounds" get a winning team pumped...when they get their opposing "Goliath" right away.

 

Dizzy Stick

Dizzy stick is a very simple game but a lot of fun. My students played this game every free time they had at our last retreat. Take a broom stick and hold it above your head and then stare at the end of the stick above your head. Now spin around as many times as you can as fast as you can. Then toss the stick down. Now the object of this game is to run over to the stick and jump over it without falling down. If you jump over the stick without falling down you get a point for every time you spun around. This is a simple game but it is a lot of fun and everyone will get a good laugh out of watching each other try to get to the stick and jump over it when they are so dizzy.

 

Dragon Game

Split the group into two parts. Get them into line and have them wrap their arms around the waist of the person in front of them forming a long chain. Stick a rag or handkerchief in the back pocket of the last person. The goal is for the front person of one group to get the 'tail' of the other, while the tail of the group tries to avoid getting caught.

 

Elbow Tag

Any Number (Even Number of People)

Everyone splits off into two and finds a space within the play area. They then link arms. The youth leader picks a twosome as volunteers! One member of the twosome is IT and the other runs from IT. This works like a normal game of chasing except that the person who is running can grab the free arm of any person in any other twosome at any point they like. When they do this they become a part of the twosome and the original member of the twosome who was not grabbed must now run from IT and try and link up with another twosome. If IT catches the victim, then the victim becomes IT and It becomes the victim and must run and link up with another group.

 

Elf Defense

Form two teams of elves. Each team must defend its treasure (a pile of balloons) while attempting to steal or destroy the other team's treasure. Use one color of balloons for one team, and another color for the other team. Designate a time period (five to 10 minutes) to play the game. When the time ends, each team's unpopped balloons count 100 points each. Stolen, unpopped balloons count 200 points each.

 

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