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Three Saints

Sit the group in a circle. Pick 3 people who are Saint Peter, Paul and John. The 3 saints sit next to each other in front then everyone else makes a semi-circle around them. Then everyone picks a number starting from 1 all the way to the last person. Saint Peter starts the rhythm which is pat thighs once, clap hands once, snap left then snap right. Then one the thigh pat Saint Peter says his name and by the finger snap he says a number or one of the other saints name. (" Saint Peter, Number one") That person must then say their name and someone else right on beat if they mess up than they move to last place and everyone moves around. If you get one of the saints out then they switch places with the saint and they go to the last chair. The object is too unseat all the saints. So you want to try to get the saints out by calling them all the time. Or you can play that if you mess up they get out and the last three standing go between each other and whomever is left is the ruling saint.

 

Thrift Store Fashion Show

Load up all of you students in the bus or van and take them to the local Thrift Store. (Announce prior to the event for each student to bring $5).
When you arrive, give the students 15 minutes to go in, find an outfit that costs $5 total, and come back and get on the bus.Return to the church, where you will conduct a fashion show, where each student gets to show off their $5 outfit.It makes it a lot of fun to have dance music and lights going if you have the resources. Also it's great for the Pastor or one of the sponsors to take down all of the information and narrate the show.For example, if Johnny bought Levis Jeans and a vintage boy scout shirt, the narrator, would announce that as Johnny walked out on stage.This is just great fun, gives kids the chance to have a minute in the spotlight, and many of the kids will buy clothes that they'd actually wear again!

 

Toilet Paper Get-to-Know-You

A very simple game. Sitting in a circle as a group, pass around a roll of TP and tell kids to rip off at least 3, but as many as they want, squares from the roll. Some kids will take only three if the leader takes three, so leaders take your squares first and tak a fair amount (e.g., 10). Each person then has a turn (go around the circle) and must tell the rest of the group something about themselves for every square they ripped off the roll. E.g., my name is Tom (rip), I like hockey (rip), I have three sisters and a brother (rip), etc... The only mess is a bunch of TP squares that need to be picked up after the game is over.

 

Tower of Flour

This is a game for smaller youth groups. Take a 12 oz cup and put a penny on the bottom, then pack it tight with flour. Place a piece of paper on top of the full cup of flour and flip it upside down on a table. Carefully remove the cup with out disturbing the flour. What you should have is a tower of flour with a penny on top. You give each person a butter knife. (because anything sharper could cause problems). The object of the game is to take turns cutting away at the flour without disturbing the penny. The person that causes the penny to fall has to pick up the penny with their lips. Then you start all over.

 

Train Wreck

Have two rows of chairs, one less then the number of people playing. Number off the chairs, so that evens are on one side, and odds on the other. The person who is it, stands in front, and calls out numbers, or something of that sort, to the whole "Train." Those numbers then have to get up and switch with another person. The person in front trys to get in one of the open seats. If "it" succeeds, the person left standing is it. Start out with only calling out two numbers, but let it get harder as it goes along (three, four, seven, etc... different numbers called out. Or any number divisible by three! Cruel things like that) To keep it lively, the people do not keep their numbers, the chairs do. After they switch chairs, they have to figure out what their new number is. Also, to keep everyone moving, the person in front can yell, "Train Wreck!" At which point every one gets up and runs to a different chair.

 

Traffic Light

Put a person on eight of the plates, leaving the middle one open. Have each group of four face the other group of four, staying in a straight line. Tell them that they have to move the whole group to the opposite side , where the other group of four is standing. One catch, no one can go backwards and no one can jump a person facing the same way they are and they can only jump one person from the other side at a time. If they feel they may have messed up, have them start all over again, from the top. If you feel one or more have caught on to it too quickly, then handicap them by having them not be able to speak. It can be done and can take forever, but you really see who the leaders of the pack are and who are the thinkers and who the followers are. Try it on paper first so you know how to do it. Any questions, just e-mail me. Happy to explain better.
Debriefing this game works well with having each person talk about what they observed from it and how they felt during it.

 

Traffic Light - Revised

First lay the plates out in a line far enough apert to have people stand on them. Then place 8 people on them, facing the middle one which is open like so L L L L O R R R R.
The object is to get them entire sides to slip without leaving the paper plates. There's more, they cannot jump a member of their side who faces the same way, they have to take turn (L then R and then L and so forth), and they can only jump one person at a time. Last, they cannot backtrack and must start over when no one can move. Here's the answer sheet for those keeping score, it's long so bear with me.
L L L L O R R R R
L L L O L R R R R
L L L R L O R R R
L L L R L R O R R
L L L R O R L R R
L L O R L R L R R
L O L R L R L R R
L R L O L R L R R
L R L R L O L R R
L R L R L R L O R
L R L R L R L R O
L R L R L R O R L
L R L R O R L R L
L R O R L R L R L
O R L R L R L R L
R O L R L R L R L
R R L O L R L R L
R R L R L O L R L
R R L R L R L O L
R R L R L R O L L
R R L R O R L L L
R R O R L R L L L
R R R O L R L L L
R R R R L O L L L
R R R R O L L L L
This is the only answer to this problem. They cannot move out of line to see the full picture, they can't turn around(only with their head) and as one or more get the answer, if they get it too soon, you can handicap them so that they cannot talk or whatever. Thiw makes the rest of the group have to figure it out too. The discussion afterwards can be roles people play in life (idea person, shy and distant, sheep and follows orders, or whatever). With handicapped people, ask them how they felt not being able to help the group at all. Great discussion out of it.

 

Tree

Works with any sized group...Have kids take their shoes off, then sit in a circle with all their feet touching in the middle (their legs should be straight)... Designate someone to be "it"--They need to stand in the middle of all the feet (Everybody should have their feet touching the feet/ankles/etc. of the person in the middle, so that "it" cannot move or twist)...The person in the middle is then given a push, and pandemonium ensues! NOTE: The person who is "it" should keep their knees locked, & as I say, assume a "pick stance" (i.e., protecting oneself while setting a "pick" in basketball).
The object of the game is to not let the person who is "it" fall on you if you're sitting down--If they do, then you're it!This may sound risky, but for our group at least, it has been trouble-free, and the kids love it!

 

Twenty Questions

For somewhat small groups (3-15 people). You give the group a scenario and they try to figure out the missing pieces and the answer to the scenario by asking the leader yes or no questions (a question that can only be answered by yes, no, or doesn't make a difference).
1. Man with a backpack There is a man with a backpack on lying face down in the middle of the desert dead. How did he die?
Parachute jumper that died from his parachute not opening up.2. Men and bicycles Two men lie dead at a table in a room with 52 bicycles. How did the men die?
Two gamblers shot each other while playing cards. (Bicycle Brand Cards)

 

Twenty Questions - More

An addition to "Twenty Questions":
"BANG" ~~ The scenario: A truck driver is pulling into a weigh station so he hits his hand against the truck so that his chickens will fly around the truck, that way they won't be weighed.

"A DEAD MAN LYING IN THE MIDDLE OF THE DESERT WITH NOTHING BUT A STRAW... THERE ARE NO TRACKS OR FOOTPRINTS AROUND HIM. HOW DID HE GET THERE?"~~ The scenario: He was in a hot air balloon with others. The passengers were too heavy, so one had to jump out... he picked the short straw so he had to jump!

 

Using Old Trophies

Gather several old trophies from a storage room at your church. Take them apart and create a super huge trophy. The trophy can be used in several ways and can be reused and rebuilt for different events. Neat idea!!!!

 

Waking Up In the Dorm Room

You will need to discuss this with your team and make sure everyone is OK with it. You will also need a very hard core volunteer!
Tell your group that you wanted to prepare them for college by showing them a little bit of what college life is like. Have a table up front with a large clear glass bowl, a toothbrush and toothpaste and about five glasses of water.Have the members of the skit enter one by one and act like they're waking up. They proceed to pick up the toothbrush and brush their teeth. (The messier the better - and lots of water). Everyone uses the same brush and spits the water out into the bowl. Lots of water - get as much in the bowl as possible! This by itself will get half the group sickened. By the time the last person comes out they will think that they have seen it all. However, they would be very, very wrong. The
hard core volunteer acts the same way - except that he (I've never found a girl that would do this part) stops and looks at the bowl and says 'Boy, am I starved' then he pulls out a hidden box of cereal and pours it into the milky sludge in the bowl and starts to eat it.[Have barf bags ready for your group. If anyone else has a skit like this I would love to get it.

 

Walk of Faith

I got this game from a friend of my and it is great!The time depends on how many kids you have.You take the board and put it on the ground(don't let the kids see the board).Blindfold the kid and tell them they are going to take a walk of faith.Have two adults pick the kid up as high as they can and tell him he is 2 or 3 feet off the ground have a third adult put the kids feet on the board.Then let go and tell them to walk.It is a great initiation!!!!

 

Water Waiter

Two leaders, a chair and volunteer, and a plastic or Styrofoam cup full to the brim with water.

Get a volunteer and lead them into another room. While they are away clue in everyone else what is going on. Basically the scene is a restaurant the youth leader is the customer, the other leader the waiter. The volunteer must be the table. Lead the volunteer in explain to him that he or she is a table. They must act like a table, rigid and supportive, strong and straight. Get them set up as the table with the chair beside them. Now the youth leader walks in and the waiter comes up to him and asks him for his order. Act this out in as funny a way as possible. Then the waiter asks what the customer would like to drink. "Oh, just water" The waiter leaves and returns with the Styrofoam cup of water which either he or the youth leader places on the table right between the victims shoulder blades. then everyone runs away. It is impossible to get the cup of your shoulders without spilling the water all over yourself! But it is fun watching people try!

 

We Got It, They Got It

The object is to be the first team to get four of a kind in your hand and have your partners signal by yelling "We Got It" or to be the first team to catch another team with four of a kind in their hand and yell "They Got It".
SMALL GROUP: Sit around the table with your partner opposite. Each person is dealt 4 cards and then the dealer puts 4 cards in the middle of the table and the says "go". Players can exchange the cards in their hands with the ones on the table (all cards face up on table) trying to get 4 of a kind. (Dealer takes away cards on table when action stops and puts out 4 new cards) When one person gets 4 of a kind he/she tries to signal their partner who must call "we got it" before other players notice and say "they got it". A point is given to the team that either has 4 of a kind and calls it or catches another team with 4 of a kind and calls it.BIG GROUPS: Same idea as small group but play in a bigger room. Divide into teams and then divide teams in half and put them across from each other in a room. (so 1/2 team is facing the other 1/2). Give each 1/2 team 4 cards. Place 4 cards in middle of floor and say go. Kids run up and exchange only the cards in their own hands (makes everyone participate) and when a 1/2 teams has 4 of a kind they must try and signal their other 1/2 to call "we got it" before another team notices and calls "they got it".

 

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