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A What?

*this is a complicated exercise and therefore complicated to explain

1. Have the students sit in a circle on the floor. The instructor will sit within the circle and before him will be many small objects.

2. He will pick up an object, a pencil for example, and while passing it to the person at his right, he will say "This is a pencil" The person will answer, "A What?" The instructor will answer "A pencil", and again the person will ask "A what?" and the instructor will again answer "A pencil." The person will answer "Oh, a pencil." The person than turns to her right and the process continues; "This is a pencil", "A what?" "A pencil" "A what?" "A pencil" "Oh, a pencil!"

3. Practice this once so everyone can follow the pattern. Then start again, this time continually adding in objects so each person is carrying on two conversations at once. One person will say to the person on his right, "This is a pencil", then turning to his left he'll ask "A what?" and continues, passing on the next object.

4. Try to get the objects clear around the circle.

 

An Acting Game

What you need is vollenteers (or 2 groups of vollenteers competing against each other. Keep the number of vollenteers in each group small, say 2 or 3. You give them a senario (say a child who came in late). Then you tell them to act out the scene, but they have to integrate the sound effects that you play with the senerio. Play sound effects, some can have nothing to do with the scene (like in the senerio above, my youth pastor played the sound of a bomb, and of a lot of other things). The only real object is to come up with either the most acurate to the sound effects skit, or the most humorous skit (usually the latter).

 

Blind Swing

1. Have the class stand in a large circle. When the students extend their arms, their finger tips should just be touching.

2. One person will be "it". they will close their eyes, extend their arms, and run (not jog or quickly walk, but RUN) into the circle. When he reaches someone, they will take him by arm and swing him around in a circle, and then throw him back into the circle. he will then keep running until someone else grabs him.

3. Each person should have a turn to be "it".

 

Christian Psychiatrist

Have a smart volunteer from your youth group exit to a spot out of ear-shot.
Ask for/make up a topic/problem that is wrong with the group.{I.E. everyone thinks they are the person on their left.}It is more fun when it is something hey can act out. Bring the psychiatrist back and give them a time limit to get the problem pegged.{yes/no questions only} Switch psychiatrist, get a new topic, and go another round.

 

Do You Love Your Neighbor?

1. Have all the students sit in a circle.

2. One person will approach someone in the circle and ask the question "Do you love your neighbor?"

3. The person can answer in two ways,

a. "No, I don't love my neighbors"

The people sitting on both sides of him now stand up and try to change seats before the person who is it jumps into one of their chairs. Whoever is left standing is it and continues the game.

b. "Yes, I love my neighbors, but I don't like people who ____" He fills in the blank with anything that refers to anyone in the group, like "who are wearing jeans" or "who have been in a musical". Those people then jump out of their chairs and must find a new seat. The person left standing continues the game by asking a person in the group "Do you love your neighbor?"

 

Electricity

Instruct the group to stand in a circle and hold hands. Select one person to be "it" and stand inside the circle. The object of the game is for "it" to catch the electricity that is passed around the circle. The electricity is passed by squeezing the hand of the person standing beside you. The electricity must be passed quickly and can change directions. When "it" catches the electricity, the person caught becomes "it" and the game continues.

 

Explosion Tag

1. Have the class break into two groups. Set aside a space that is not too large, where students don't have to run large distances.

2. Team one will begin in the space, the other team will watch. One person will be chosen as "it" and they will begin to play tag.

3. After a few minutes of tag, add another simple rule. When a student is tagged they must explode. "Explode" should be the only direction given, let their creativity decide how. The explosions should be an immediate reaction to being tagged. However, the game of tag does not discontinue during an explosion.

4. Trade teams and repeat the process.

 

Feel Your Feelings

1. Instruct the students to sit comfortably wherever they like. As you read the following words. Instruct them to keep their eyes open, in order to withdraw into their heads.

2. Feel your feet in your stockings

Feel your stocking on your feet

Feel your feet in your shoes

Feel your stockings on your legs

Feel your legs in your stockings

Feel your slacks or skirt over your legs

Feel your legs in your slacks

Feel your underclothing next your body

Feel your body in your underclothing

Feel your blouse or shirt against your chest and your chest inside your blouse or shirt!

Feel your ring on your finger

Feel your finger in your ring

Feel the hair on your head and your eyebrows on your forehead

Feel your tongue in your mouth

Feel your ears

Go inside and try to feel the inside of your head with your head

Feel all the space around you

Now let the space feel you

 

Free To Fall

1. Break the class into groups of 6 or 7 individuals. Have them stand in a circle around one member of the group. The should close the circle in until their shoulders are touching.

2. The person in the middle will cross his arms across his chest and close his eyes. When he's ready he will make his body as stiff as a board and fall backwards. The other students will catch him and push him to another side of the circle.

3. After a couple minutes, another person will be in the middle. Each person should have a turn.

 

Freeze Frame

1. Have three students get up on stage and begin an improvisation, (you may give them the situation if necessary).

2. When another class mate yells "Freeze!", the players stop in their exact position. The student then goes up to one of the players, taps him on the shoulder which dismisses him, and then takes his place.

3. The person who just stepped into the improvisation must now come up with a new improvisation which the other players will have to work off.

4. If the students need help getting things going, you may want to yell "Freeze!" the first few times and send a students into the game. This is often the most fun when you wait until the players are in odd positions.

 

Get Jiggy With Him (Klean Karaoke)

Watch MTV's "Say What Karoake". This is a clean version of that. Make a list of contestants to perform songs of clean nature to dress up in clothes. Assign three or four judges to rate the contestants and a host that will liven things up with the contestants. The winner get a free trip with the youth group! This is sure to bring lots of laughs! Have fun with it! WARNING!!! - May not be suitable for conservative youth groups and churches!

 

Going On A Picnic

The leader explains to the group that he is going on a picnic, and any of them can come along with him...provided they bring the something appropriate with them. The leader starts by saying his name and one thing he will bring...for example, my name is Tim and I'm bringing some tea to the picnic. Each person playing the game must then do the same thing, and the leader will tell him or her whether or not he or she can come. The trick is, a person can only come if the thing they are bringing begins with the same first letter as their name. Go around the circle until everyone has figured it out.

 

Great Turkey Dressing

Divide into appropriate number of groups (we used 4 groups of 9 people each). Give each group a paper sack filled with the following: newspaper, 1 pr. pantyhose, 4 sheets tissue paper, 1 roll toilet paper, scissors and tape. Each team has 10 minutes to select and dress one member of their team as a turkey. We did this at our Wednesday Night youth meeting. The kids had a great time and the creativity was unbelievable!

 

Hey John

This is hillarious. Works best with groups of 10+. Have a youth worker get 3 volunteers from the group and exit room. Have another youth worker explain to the rest of the group that each student is going to come in, sit in the chair and act something out. They are to secretely pretend that the student in the chair is using the John. Have the youth worker tell the 3 volunteers that they are to go in one at a time, sit in the chair, and pretend to do whatever you ask such as riding a roller coaster, experiencing an earthquake, or my favorite, holding their breath as long as they can and then breathing in the air above them (like they are submersed in water up to their nose). After each student has acted out their scene, tell them what the other students imagined them to be doing!! Using the John!!! Great way to start out a youth event.

 

Human Clue

Have six people dress up as the six characters from the board game Clue (a whodunnit game where the players have to guess the culprit, murder weapon and the room where the deed was done).
Work out a plot, so that participants can listen in on conversations from the characters which give clues away.
Plant the actual murder weapon somewhere (as well as some false ones!) - eg, a knife covered with tomato sauce hidden in a sink. Have other clues planted around the rooms, or even on the bottom of shoes, back of jackets etc.
The youth groupers have to wander around all of the rooms, listen, observe, look for physical clues, and at the end of a set period of time guess the murderer, the room and the weapon (perhaps the motive too).

 

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